Read full paper at: http://www.scirp.org/journal/PaperInformation.aspx?PaperID=52668#.VKC2hcCAM4 Author(s) André Koscianski , Denise do Carmo Farago Zanotto Affiliation(s) UTFPR, Ponta Grossa, Brazil . ABSTRACT The design and implementation of educational software call into play two well established domains: software engineering and education. Both fields attain concrete results and are capable of making predictions in the respective spheres of action. However, at the intersection, the reports about the development of computer games and other educational software reiterate similar difficulties and an embarrassing degree of empiricism. This study aims to bring a contribution, presenting a model ...
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